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Jest Mocking Strategies

July 12, 202013 min read

I've been spending too much time wrestling with uncooperative mocks. This post breaks down what to consider when mocking with Jest and a variety of strategies for structuring your mock implementations.

Boxes and lines: a frugal person's UML

July 06, 20206 min read

Time is expensive. Learning all the subtleties of UML would take a lot of time and require your audience to do the same. Boxes and lines are all you need to create informative diagrams that everyone can understand.

Legacy application code review - Part 2: The details

July 04, 20207 min read

Legacy code bases get a bad rap, but they are fun puzzles to solve. What should you look for when inheriting a legacy code base, what can you learn from a code review, and how should that affect your recommendations and estimates?

Legacy application code review - Part 1: The big picture

July 04, 20206 min read

Legacy code bases get a bad rap, but they are fun puzzles to solve. What should you look for when inheriting a legacy code base, what can you learn from a code review, and how should that affect your recommendations and estimates?

How publishing a blog post turned into a 2 hour debugging sesssion

November 27, 201910 min read

Last weekend I tried to publish a blog post and embarked on a 2 and a half hour troubleshooting journey. What should have been a single button click ate my whole morning.

6 strategies to become a faster debugger

October 28, 20195 min read

Developers spend between 50% and 75% of their coding time debugging. Becoming a faster debugger would free up a lot of time for more challenging problems. Here are 6 strategies for speeding up your debugging time.

What software developers can learn about estimating from road construction

June 21, 20185 min read

I picked my dad’s brain about road construction estimation and walked away with some ideas for improving software development estimation.

Walking my dog has made me a better software developer

April 22, 20184 min read

I’m a better software developer, and generally a better person, because of my dogs.